Events

Exploring the Fusion: Crash Games as Art in a Contemporary Gallery

Picture this: a gallery pulsating with the energy of F777 Fighter, the cosmic allure of Space XY, and the adrenaline rush of Need for X. Can crash games be more than just pixels on a screen? Can they transcend the digital realm and materialize as captivating art installations in a contemporary gallery space? Let’s dive into the exciting realm of possibilities.

Crash games, with their dynamic visuals and interactive nature, possess the potential to become immersive art experiences. Imagine F777 Fighter translated into a kinetic sculpture, where the crashes manifest as explosive bursts of color and sound, echoing the intensity of the digital game.

Space XY, with its cosmic theme, could transform a gallery into an otherworldly environment. Picture visitors navigating through a celestial landscape, interacting with installations that mirror the unpredictability of the crash game, creating an unforgettable sensory experience.

Need for X, known for its high-speed thrills, might find its material form as a multi-dimensional installation. Visitors could step into a space where the speed and crashes are tangible, blurring the lines between virtual and physical realities.

  • Interactive Exhibits: Allow gallery-goers to engage with the crash game experience physically, triggering crashes and exploring the consequences in real-time.
  • Visual Spectacle: Harness the vivid graphics and themes of these games to create visually stunning installations that captivate and challenge perceptions.
  • Soundscapes: Consider incorporating dynamic sound elements that respond to the crashes, enhancing the immersive quality of the installations.

In the fusion of crash games and contemporary art, the possibilities are as boundless as the digital landscapes they draw inspiration from. The challenge lies in translating the essence of these games into tangible, material forms that captivate and resonate with gallery visitors. Could crash games be the next frontier in pushing the boundaries of what we perceive as art? The journey into this uncharted territory is as thrilling as the crash itself.


Event Information:

  • Thu
    01
    Aug
    2013
    Sat
    03
    Aug
    2013

    Clive Barker's 'A History of the Devil'

    8:00 pmPlace des Arts- Cinquième Salle, 175 St. Catherine Street West (Montreal, Canada)

    The Fantasia International Film Festival and Title 66 Productions are excited to present the remount of the acclaimed The History of the Devil, written by prominent author, film director and visual artist Clive Barker, playing at Place des Arts’ Cinquième Salle for three shows only, August 1-3. This visually stunning piece is the vision of Title 66 Productions’ Co-Directors Jeremy Michael Segal and Logan Williams.


    The History of the Devil tells the satiric tale of the Devil's trial at the hands of the human race, with which he's shared the world for millennia. If he can prove that it is humanity that is indeed culpable for his alleged crimes, he may return to paradise forever. In a theatrical eruption of darkness, philosophy and humour, a seductively wide range of characters travel through time to tell the Devil's story. Whether it is angels falling from heaven in a 1212 BC Russian winter, a decaying prison cell holding accused witches in Lucerne, or a boxing match in England with stakes high enough to make a man out of a machine, each testimony seamlessly transports the audience to that time period and reveals the Devil wearing a different skin, until, by the end, he sheds them all. The History of the Devil exposes Lucifer as a fallen angel so like ourselves. Does the Devil deserve paradise? Do any of us?